It shifts the perception of the reality by integrating new layers to everyday life. MR is remodelling the marketing, public relations and media. Customised to every inquiry MR leads the business ahead.
BWT AR Retail mobile app was presented at the HouseHold Expo for all business partners of the company. BWT has proven to be a pioneer in many technology sectors and has shown the company a new look at marketing and merchandising in traditional retail
The Challenge We have been waiting for it since Back to the Future self-lacing shoes, imaging ourselves wading through the holodeck jungle of Star Treck. Holograms are what could dramatically transform kids' classrooms, long corporation meetings, or retail space. This technology has redefined the concept of visual advertising. It allows projecting refined 3D visuals with...
We created an augmented window to a world of comfort in your own home. Through the online catalog interface with the Microsoft HoloLens you can place your interior elements in the real room: a shower, a washbasin, a built-in wardrobe
VR Challenge for true fans of discounts. VR game includes several levels of interaction with well-known brands. Back-end software with ability to collect personal info, offer discounts and promos for guests
The Client Tommy Hilfiger is one of the world’s leading designer lifestyle brands and is internationally recognized for celebrating the essence of classic American cool style, featuring preppy with a twist designs. Social Innovation Challenge To develop solutions that have a positive social impact on the fashion value chain, whether involving enhancing the lives of the people...
Virtual reality has sat on the fringes of business and entertainment for decades, with each new generation predicting a virtual revolution that never quite came. The ‘Sensorama’ of the 1960s and ‘Power Glove’ of the 80s proved too cumbersome, ineffective, and garish to capture the imagination of either consumers or serious investment.
As a reference, we make use of stickers designed for the loyalty program, which as well were used as tags for recognition dinosaurs in augmented reality. We did a research on the size, weight, features and habitat of dinosaurs.