A Russian convenience store chain operated by X5 Retail Group. In June 2021, the 17,000th supermarket of the chain opened. In December of 2021, the retail chain had 17,600 stores. In 2019, the renewal program was launched: the fresh category almost doubled and occupied about half of the trading floor; a large assortment of ready products (food-to-go and ready-to-eat) is presented, in the center of the trading floor there is an own bakery and a baking department, a separate area with a coffee machine and freshly squeezed orange juice, you can also charge your gadget there.
The goal of development is a web integration and development of a promo site.
The main tasks were:
In support of global loyalty campaign of the retail network, the web-view integration was developed. During the promotion period, users from the X5 Retail mobile application got into the web-view activation by clicking on the appropriate banner.
The functionality of the game on the website did not differ from the game in the mobile app. All visitors to the site got an opportunity to participate in the game. Each user can play one welcome game without authorization.
Brawl web integration
The game mechanics of web integration Go Shopping named «collapse» is as follows: the playing field consists of different figures mixed with each other; the player’s task is to consistently unite combinations of two or more pieces.
Game progress is divided into 50 levels, to pass them players needs to get stars or collecting points.
Every day the player is given 3 free game attempts. For each attemp, one is debited. To get additional ones, the player buy them with loyalty program points and complete tasks (for example, making a purchase in the real store from a specific amount; turning on push notifications, etc.).
The game is equipped with a prize fund. Users got both promotional codes for goods and more valuable prizes (Playstation 5).
The game «Shopping» is the passage of a set of logic puzzles in the match2 style (connecting chips of the same color), presented as a level map on a stylized store layout.
The game is equipped with a prize fund. Users are waiting for both promotional codes for goods and larger prizes (Playstation 5).
Brawl game won the hearts of consumers and attracted new customers.
IN THE GAME
RECEIVED REAL PRIZES
AT THE SAME TIME
Andrey Ivashentsev — Innovation Director, Head of Integration
Maxim Kiriyenko — Technical Director
Alexey Buchnev — Backend Developer
Karachinets Dmitry — Art director, 3D modeler
Chernookov Anton — Project Manager
Sadriev Vlad — UX/UI designer
Tereshchenko Victoria — UX/UI designer